It’s the beginning of 2019 and it’s time of the year again for LCA 🙂 – Linux Conference Australia.
The original conference started to focus on discussion around Linux, however nowadays it also include talks on open source software movement and even just general engineering culture topics.
Me and my co-worker Andrew had the opportunity to go LCA 2018 at Sydney. At that time, I was contemplating to use my Learnosity training budget on LCA or those usual web development conferences, such Yow! or Web Directions. It was its the timing that made me ends up choosing LCA, it didn’t disappoint at all and I’m glad that I picked LCA as it offers more varied interesting talks and ideas outside web development topics.
This year, the LCA 2019 is held at Christchurch, NZ. Me and my co-worker Andrew got the opportunities to go again for the second time. The conference runs 5 days. I missed the first day as I was actually on leave and just got back from my flight overseas on the flight to NZ. We had our nights at a very nice AirBnb and had enjoyed our way throughout the week.
So these are my highly curated notable talks at LCA 2019 through the eye of a web developer that’s in my opinion is a must watch.
The company I worked for, Learnosity, regularly held Hack@LRN as our take on a way for our product development team to take a break from everyday work, have fun, explore ideas our brilliant minds have pondered and experiment with new technologies.
We wanted to learn something new and have a bit of fun during the day. What would be a better idea, than building a game? So, we decided to put together a side-scroller, 2D shooter game, that relates to Learnosity.
We originally picked Unity as our game engine since it is a popular tool, and there are plenty of beginner tutorials. Due to licensing issues however, we weren’t allowed to use Unity Trial edition for our hackday. We ended up using our second choice, Godot, which is on an open source platform. We used our phones to take pictures then used Photoshop to create character faces, boss faces and background pictures. We used a free version of Spriter to create the character animations. For the rest of the assets (props, other monsters, musics, and sound effects), we relied on free versions we found on the internet.
We started our hackday by narrating a storyline, that went something like this. In the middle of our work day, while everyone was really busy developing apps, our office would come under an attack by aliens. Then one of us would come down along the streets of Wynyard, to fight monsters. Finally defeating the final boss at the Sydney Opera House.
Afterwards, we divided our tasks. Jack was the only one with any experience building a game before. So, he took on the task of wiring up the shooting mechanics, and the rest of us learned game development on that day by working on the level design, creating assets, and character animation. In the end, we all worked together. Using Godot to put our assets into the game and learned how to handle transition between scenes. Our biggest challenge was handling merge conflicts. We used git as our version control system, as we were all familiar with it, however it seemed that Godot didn’t play nice with it. Doing a git pull while Godot was still open, apparently, didn’t update the UI properly, so we ended up with everyone overriding each other’s work. We manage to get around this with good prompt communication to ensure everyone was working on the same version at all times.
Overall, it was a fun and satisfying experience! We learned a lot about game development in an extremely short period of time.
I started this blog by letting WordPress.com host it for $5 per month. I paid roughly $40 (with a coupon) for a year’s worth of hosting, got myself a free domain, great one-click install, and everything else works right out of the box. Great! or so I thought…
Then, I began to wonder, how can I remove the “Proudly powered by WordPress.com” shown below? Ugh, I can’t, it seems only business accounts, a.k.a $25 per month can do that. Ok, how about adding Google Analytics code? Ugh, you can’t inject anything into the head tag either. What about promoting content via Adsense? Uhm, nope! Can’t inject that code either! Ok so how do I get around that? I figure, I needed to pay for a business account, so that’s $25 x 12 = a freaking $300 US dollars per year. That’s roughly 415 AUD per year down the drain. I don’t want to pay that much, at least not until I know my blog can generate some constant traffic, and is in need of their security updates, regular backups, optimisations, autoscaling, and other valuable features that these out of the box solutions offer. For now, this blog can work in a shared hosting environment and for that reason I don’t want to pay more than $5 bucks per month.
Here comes AWS Lightsail
Trying to get over my frustration with WordPress.com’s limited functionality, I began my search. I started to consider other options and stumbled on a $3.50 per month Lightsail application, with a WordPress one click install, powered by Bitnami. I gave it a quick spin, setup the domain names, and it’s seemed quite easy to do. Of course, it came with some DIY configurations that I had to do. I realised that it did not offer HTTPS right out of the box. uh oh… so, here’s some tips if you are like me and want to set these things up.
In addition, HTTPS has been used in the Google search ranking algorithm since 2014, and I want my site to be indexed well.
Generating a Let’s Encrypt SSL certificate for your domain
On a serious note, the recommended way to use any serious Lightsail application, is to use the Lightsail load balancer, which costs $18 USD per month. This is basically why I went the hard way. $18×12 = US $216. That’s exactly $298.75 AUD, and that’s way above my blogging budget.